ARCore is no longer tied to just Android. Google announced a few new features expanding the capabilities of its augmented reality platform at its annual Google I/O developer conference. ARCore version 1.2 makes AR social, and we played a collaborative game demonstrating how it all works.
The main attraction is what Google calls “Cloud Anchors, ” which allow developers to create more collaborative AR experiences through the cloud — whether you’re on Android or iOS. Google made a demo app called Lightboard, which is a game where two people can shoot paintballs at each other to cover an area with as much color as possible.
A representative using a Pixel 2 hosted the game, and an iPhone with Lightboard installed (which we used) joined. We had to move the phone in a circular motion so it could identify the table, and then it placed a virtual platform in front of us. The game was simple, and worked liked Angry Birds. Just click and drag your gun to shoot the paintballs at the opponent’s platform to cover it in color. It all worked without a hitch, the visuals were static, and we successfully were able to play an AR game between an Android phone and an iPhone in mere seconds.
Only certain iPhones are supported, including the iPhone SE, iPhone 6S, iPhone 7, iPhone 8, and iPhone X.
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